Friday, 31 August 2012

This is the finished base model for the weapon. (still unnamed)

I had to retweak it quite a bit for the UV map process, and it looks a little different to my concept drawing and idea. I tried to model it as logically as I could, so it might be able to actually work in real life. But I took the artistic freedom to create something that looked modern-steampunk you could say and that would look badass while zombie killing. I think I'm going to add some more detailing before I start the texturing and animating.









Early build of a new weapon for Zombie Survival.